The Despair Uranus
LIGHT 8

The Despair Uranus

  • ATK:
  • 2900

  • DEF:
  • 2300

  • View:
  • 3042




When this card is Tribute Summoned while you control no Spell/Trap Cards: You can activate this effect; your opponent declares either Continuous Spell or Continuous Trap, then you Set 1 card of that type directly from your Deck. This card gains 300 ATK for each face-up Spell/Trap Card you control. Face-up cards in your Spell & Trap Zone cannot be destroyed by card effects.




 
 
AI Power Analysis
UtilityConfidence: MediumEvaluated Jul 7, 2026
44± 8/ 100
Power Score
Intrinsic 46
Deck 43

The Despair Uranus — Power Evaluation

Final Score: 44 ± 8 · Confidence: Medium

  • Intrinsic: 46 · Deck: 43 · Meta: provisional
  • Primary role: Utility · Secondary: Material body, Floodgate/Control

Why it scores here

With only 21 decks, zero combos, and no guides, the evidence describes a niche 1-of tech rather than a core engine piece. It converts a Tribute Summon into a single Set Continuous Spell/Trap taken from the Deck, plus a small ATK buff and destruction protection for face-up Spell/Trap Cards — roughly card-neutral, and the opponent decides which card type you actually get. Its 2900 ATK and the 300-per-Spell/Trap gain earn no points here; accessibility, the restrictive no-Spell/Trap summon condition, and deck cost dominate the result. A broad 11-archetype spread confirms it is a real, if low-impact, splashable utility pick.

Axis scores

Axis Score Evidence
Accessibility 38 It must be Tribute Summoned while the player controls no Spell/Trap Cards and has no built-in Special Summon route, so it is not live from the opening hand (verified).
Combo & Conversion 32 combo data shows 0 appearances and no recorded boards, and on its own it only Sets one Continuous Spell/Trap, so its ceiling is text-only inference (observed).
Resource Economy 45 Tributing for one card Set directly from the Deck is roughly card-neutral, with no refuel or repeatable advantage (verified).
Effect & Interaction 35 It provides no direct disruption; the only interaction is an opponent-declared Set of a Continuous Spell or Trap, which is soft and opponent-controlled (verified).
Material Utility 42 It is a generic Level 8 Rock that can be used as material, but reaching it costs two tributes, making it an awkward provider (inferred).
Resilience & Flexibility 35 It has no self-protection and its lone defensive clause only stops destruction of face-up Spell/Trap Cards, so a single negation removes it (verified).
Deck-Building Efficiency 48 It is run as a 1-of in practice (avg 1.1 copies; 20 of 21 decks run exactly one), so slot cost is low, though the no-Spell/Trap condition constrains builds (observed).

Calculation

Weight profile: Utility / no-clear-role default profile (0.7 Utility + 0.3 Material body approximated by the default table). Intrinsic ≈ 46, Deck ≈ 43, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Splashable utility tech: appears across 11 distinct archetypes in the sample (Horus, Fossil, Prank-Kids, Adamancipator, etc.).
  • Sets one Continuous Spell/Trap directly from the Deck, giving a card advantage swing off a resolved Tribute Summon.
  • Protects face-up cards in your Spell & Trap Zone from destruction by card effects, guarding its own Set card.
  • Large 2900 ATK Level 8 Rock body that self-buffs 300 ATK per face-up Spell/Trap.

Weaknesses

  • Requires a Tribute Summon while controlling no Spell/Trap Cards — a costly and timing-restrictive condition for a Level 8 with no inherent Special Summon.
  • The opponent declares which type (Continuous Spell or Continuous Trap) you Set, so you do not control which card you actually get.
  • No direct disruption, removal, or negation of its own.
  • No self-protection; a single effect negation or summon negation blanks it, and no combo data exists to prove competitive conversion.

Counters / choke points

  • Summon negation or effect negation before the trigger resolves (e.g. Solemn-style or hand-trap effect negation).
  • Removal that does not destroy, or removing the Set Continuous card before it is used.
  • Forcing the player to control a Spell/Trap Card so the Tribute Summon trigger condition is never met.

Best use

1-of utility tech that sets a Continuous Spell/Trap from Deck and provides a large protected body. Decks: Horus, Fossil, Prank-Kids, Adamancipator, Rock-based / Level 8 shells. Suggested copies: 1.

Evidence & gaps

  • Verified: Card text: Tribute Summoned while controlling no Spell/Trap Cards lets you activate to have the opponent declare Continuous Spell or Continuous Trap, then you Set 1 card of that type from your Deck.; Card text: gains 300 ATK per face-up Spell/Trap Card you control and your face-up Spell/Trap Cards cannot be destroyed by card effects.; Card is a Level 8 LIGHT Rock with 2900 ATK / 2300 DEF and no archetype.; 21 decks run it, all in the main deck, none in the side deck.
  • Observed: Average 1.1 copies per deck; 20 of 21 decks run exactly one copy.; 11 distinct archetypes use it, led by Horus (5 decks) and Fossil (5 decks).; 0 combo appearances, 0 guides, and top-card data.top-card status is false.
  • Inferred: It functions as a low-impact splashable utility tech rather than an engine starter, given the wide but shallow archetype spread.; Its Level 8 Rock body is material-capable but awkward because reaching it costs tributes.; Roughly card-neutral conversion: tributes spent versus one card Set from Deck.
  • Data gaps: no combos supplied — combo conversion is text-only inference no guides supplied no banlist token — assumed 3 copies (unlimited) no usage statistics (StatisticsCard) — archetype inclusion % inferred from deck sample only small deck sample (21 decks) with no metagame or placement data











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